Agent-based target evaluation and fire doctrine: an aspect-oriented programming view

dc.authorid0000-0001-7428-9351
dc.contributor.authorHocaoglu, Mehmet Fatih
dc.date.accessioned2025-05-10T19:34:07Z
dc.date.issued2022
dc.departmentİstanbul Medeniyet Üniversitesi
dc.description.abstractThreat evaluation is a vital process for any defense system, and it consists of a series of calculation and evaluation based on the inferred capabilities and intents of the targets that aim to give damage to defended assets. Target evaluation is proceeded in a wargame and the aim is to compare weapon target pairs according to a set of criteria. The target evaluation cycle is repeated anytime a new detection is received and when any change happens in the target currently detected. The whole process consists of a set of tasks that are shared between Command and Control units and the tasks require different responsibilities. Each task is succeeded by a specific behavior that is represented as a reasonably ordered set of actions. The task sharing is organized by taking the C2 architectures into account. In this paper, an agent-based command and control entity, which is in charge of target evaluation and giving engagement decision, is designed and it is situated in an air defense simulation environment. The study aims to propose an agent design in military decision-making domain, bringing analytic methods with the first-order logic together, and combine aspect orientation with agent design. The study also improves dynamic aspect management in agent programming using the relation concept.
dc.description.sponsorshipAgena Information and Defense Technologies Ltd
dc.description.sponsorshipThe author(s) disclosed receipt of the following financial support for the research, authorship, and/or publication of this article: The study is supported by Agena Information and Defense Technologies Ltd, https://agenabst.com/.The author would like to thank the reviewers for their constructive criticism that improves the quality of the article.
dc.identifier.doi10.1177/15485129211040369
dc.identifier.endpage121
dc.identifier.issn1548-5129
dc.identifier.issn1557-380X
dc.identifier.issue1
dc.identifier.scopus2-s2.0-85113894508
dc.identifier.scopusqualityQ2
dc.identifier.startpage107
dc.identifier.urihttps://doi.org/10.1177/15485129211040369
dc.identifier.urihttps://hdl.handle.net/20.500.14730/8393
dc.identifier.volume19
dc.identifier.wosWOS:000690414400001
dc.identifier.wosqualityN/A
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.institutionauthorHocaoglu, Mehmet Fatih
dc.language.isoen
dc.publisherSage Publications Inc
dc.relation.ispartofJournal of Defense Modeling and Simulation-Applications Methodology Technology-Jdms
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.snmzKA_WOS_20250302
dc.subjectAgent-driven simulation
dc.subjectaspect-oriented programming
dc.subjectair defense simulation
dc.subjectlogic programming
dc.subjecttarget evaluation
dc.titleAgent-based target evaluation and fire doctrine: an aspect-oriented programming view
dc.typeArticle

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